Duck Dungeon Reboot (DDR)
Plot
A goose takes the Holy Bread from the duck, so he needs to get it back!
Levels
[Level #1] Pond (Tutorial)
[Level #2] Forest
[Miniboss #1] Den / Smol Cave
[Level #3] Forest
[Level #4] City
[Miniboss #2] Lemonade Stand
[Level #5] Building
[Final Boss] Office
Enemies
Weak | Moderate | Strong | Bosses | |
Pond Tutorial | Training Dummy | |||
Pond | Frog | Toad | ||
Forest (1-2) | Songbirds | Woodpeckers | Owls | Red Fox |
City | Pigeons | Hawks | LemonadeMan | |
Goose Inc. | Goose Henchmen | Buff Goose | ||
Sky | Eagle | Humpty Dumpty | ||
Mine | ||||
Dungeon | ||||
Beach | ||||
Ocean |
Bosses
[Boss #1] Red Fox
[HP]
[Attacks]
[Boss #2] Lemonade Stand Man
[HP]
[Attacks]
[Boss #3] Goose
[HP]
[Attacks]
Weapons
[First Weapon] White Bread
[Damage]
[Speed]
[Rate]
[First Unlock] Whole Grain
[Damage]
[Speed]
[Rate]
[Ninja Star Thing] Croissant
[Damage]
[Speed]
[Rate]
[Beefy blast] Bagel
[Damage]
[Speed]
[Rate]
[Knife] Pita
[Damage]
[Speed]
[Rate]
[Sword] Baguette
[Damage]
[Speed]
[Rate]
[Projectile] Brioche
[Damage]
[Speed]
[Rate]
[Effect] Cinnamon (slows down enemy)
GUI
[DONE] Stamina bar
[Done] Health bar
[ No ] Ammo Counter
[Done] Weapon Selector (see image 1.0)
[1.0] Idea for weapon select GUI. But instead of having guns we have bread sprites.
[Classes]
❌ = Not Done
🟡 = Not Finished
✅ = Finished
[Default]🟡
[Stats] Default
[Weapons] Brioche / Baguette / Pita / Bagel
[Knight] 🟡
[Stats] +Health(x1.4) -Speed?(x0.9)
[Weapons] Sword/ Basic attack / Medium Damage
Weapon medium Fire rate/ Shield /
Defense /
[Ability] Strong Slash: Slash that does High
Damage
Shield: Hold a shield in front of
you shielding you from all damage
(maybe it can have it’s own hp then cooldown)
[Ninja] 🟡
[Stats] +Speed(x1.2) +Stamina(x1.3)
-Health(x0.8)
[Weapons] Shuriken / Fast projectile Fast
Fire Rate Low damage/ Knife / Low Damage Fast slashes
[Ability] Triple throw: Throw 3 Shurikens at
once
Quick Hands: Slash with your knife
at twice the speed
[Healer] 🟡
[Stats] +Health(x1.2) -Stamina(x0.8)
[Weapons] Healing Staff / Medium Damage Low
Fire rate (Heal) / Bible (Holy
Light)
[Ability] Heal: Heal 1/3 of Health to self or
ally
Holy Light: Damage enemies in a
circle on the cursor doing damage (AOE)
[Marksman]🟡
[Stats] +Health(x1.3) -Speed(x0.9)
+Stamina(1.2x)
[Weapons] Crossbow/ Slightly above average /
Shield Slightly above average Fire
rate / Defense /
[Ability] BuckShot: Medium Beam shot
hitting multiple enemies
Shield: Hold a shield in front of
you shielding you from all damage
(maybe it can have it’s own hp then
cooldown)
Shield Bash: Push enemies in front
of you back giving you space
[Bard] ❌
[Stats] -Speed(x0.9) -Stamina(x0.9)
[Weapons] Lute Low Damage Low Fire rate/ Pan
Flute
[Ability] Song of Healing: Heal ¼ to self and
allies in range (AOE)
Cutting Words: Honk dealing High
Damage
Song of Rest: You and your allies gain Stamina slowly in a range.
[Wizard]❌
[Stats] -Health(x0.7) -Stamina(x0.9)
[Weapons] Wand / for Shooting Fireballs
Slightly above average /
Tome(book) / Spellcasting
[Ability] Ice Spell:slow down a group
of enemies (AOE)
Lightning Spell: Strike down a
bolt of lightning Damaging a
group of enemies and stunning
them (AOE)
Wind Spell: Blow enemies
away blasting the back
doing damage and giving you
space (AOE)
[Reaper]❌
[Stats] +Health(x1.2) -Stamina (x0.8)
[Weapons] Scythe / Medium Damage Medium Fire
rate / Upside Down Cross
[Ability] Circular Scythe: The duck spins 3
number of times medium damage per
spin
Raise Dead: raise 1 enemy as an
Ally (AI could be a pain)
Soul Conjuring: Conjure a wave of
dead ducks to move forward damaging
enemies and paralyzing them for X
amount of seconds (Could be a pain
to animate)
[Vampire] ❌
[Stats] -Health (x0.5)
[Weapons] Blood Dagger/ High Damage Medium
Fire rate / Fangs Medium Damage Low
Fire rate absorbs ½ damage as
healing
[Ability] Passive ability:
Eternal Hunger: Your Health slowly
reduces but you can have more than your max hp called OVERHEAL
Life Leech Dagger: Deal Extreme
Damage absorbing half of it as
Healing
Quick Drink: Take a bit of an enemy dealing Low Damage but healing ½ of the users health
[Maps]
[Forest]
[Ruins]
[Village]
RANDOM IDEAS! ANYTHING GOES
✅ = Done
❌ = Won’t be doing
🔵 = Will be doing, not done yet
🟡 = Might do
[Class ideas]
[Scout]
[Stats] x1.5 speed
x0.5 health
[Weapons] pistol / uzi
(overheats after 15 secs of being fired)
[Ability] Sonic Shoes
(x2 Speed : 5 secs)
(Can't use gun)
(When ability ends, speed = x0.75 : 2 secs)
[Hacker]
[Stats] x0.7 FOV
x1.1 Health
X1.1 Speed
[Weapons] Keyboard (shoots 1s and 0s)
[Ability] Hud Screwup
(blocks opponents huds : 5 secs)
---------------- Levels ----------------
1. Lake (pond) [Introduction]
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2. Forest
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3. Mine (underground (cave))
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4. Dungeon
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5. Forest pt.2
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6. City
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7. Goose In Co
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8. Beach
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9. Sky
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10. Ocean
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-------------- Modes --------------
> Multiplayer
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> Split Screen
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> Endless mode
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> Normal mode (story)
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-------------- Ideas --------------
> Golden egg or stuff around the world
- Make sky level locked behind golden eggs.
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> Have a chance that the game to do a crash secret
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> Generated levels (NO NO NO NON ON PLEASE OH GOD PLEASE NO)* (YES)**
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> Update the rich presence to have images and more.
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* I have actual arguments to back this up,
** I have actual arguments to back this up